The first part of the Code had to represent the Doombringer, the lord of Retribution = Hoar. One where people had to know that Retribution is different then Revenge. A code also has to be simple and short. Something easy to memorize, Retribution means the dispensing or receiving of reward or punishment especially in the future. That to me, has always ment to be reactionary, to incedents
.
Do you remember Rico Arnen? He taught me that the best way to care about one job, The best way to make sure everything is done right, is to be highly passioante about your job. The more Passion one has, the more they care about what they are doing. The more a person cares about what they are doing the more the want to do it the proper way. I figured the second line of my code should reflect this. Fighting the evils that lie in this city, is going to look like a city at war. Its going to look like complete and utter chaos.
Speaking of Disorder, One has to be able to think outside the box in order to achieve there goals, with the ultimate goal of peace. Eliminating ones enemy is going to look like a confused mess that is completley disorganized, but the end result of there being no cults, no gangs, no foreign agents or no religious leaders fighting for control. In the end there will be peace, but before we get there we must admit we need chaos.
I don't have a great memory, I been alive to long to fully trust my memory these days, but if I recal correctly Desayunde taught me the following. That one gains more knowledge, good or bad through loss. To take your pain and hardships and learn something from them. That if one always has an easy life, they will never know challenge. One needs to know challenge in order to gain experience, and gain knowledge of the areas that are lacking that experience.
I know that Stane taught me this last one. He was one of the greatest strategists I ever met. He taught me that the only true way to defeat your enemy is to simply outsmart them at every turn. That there is no cowards in combat, only victores and losers.
That all avenues must be considered and potentially used in order to achieve victory over those that are your enemy. That everything must be considered in order to win, and the winner will be the one who out thinks and out maneuver there
opponent.
The above reasoning is why I came up with the code of conduct for the Vexx. The following Code of Conduct.
Action Through Reaction
Discipline Through Passion
Peace Through Chaos
Knowledge through Suffering
Victory through Cunning
This is the way of the Vexx
Wednesday, 25 April 2018
Tuesday, 13 March 2018
spells
Using
the PHB, The PHB II, and The Forgoten Realms Campaign Guide (the last
for the Retribution Domain)
Cantrips:
Detect
Posion, Detect Magic, Read Magic, Resistance, Resistance, Detect
Magic
1st
level
Bless,
Bless, Command, Cure Light Wounds, Cure Light Wounds, Entropic
Shields, Obscuring Mists, Shield of Faith Domain - Shield
of faith
2nd level
Aid, Augry, Augry,
Darkness, Enthrall, Find Traps Domain - Endurance
3rd level
Blindness/Deffness,
Create Food and Water, Dispell Magic, Dispell Magic, Invisibility
Purge, Magic Vestment, Domain - Speak with dead
4th level
Discern Lies, Freedom
of Movement, Poison, Restoration, Tongues Domain - Fireshield
5th level
Mana Flux: Mana Flux:
Raise Dead: Righteous Might: True Seeing: Wall of Stone:
Domain - Mark of
justice
6th level
Chasing Perfection:
Bull’s Strength, Mass: Bear’s Endurance, Mass: Find the Path:
Domain - Banishment
7th Level
Plague: Pulse of Hate:
Repulsion: Scrying, Greater: Domain – Spell Turning
8th Level
Chain Dispel: Discern
Location: Spell Immunity, Greater: Visions of the Future:
Domain - Discern
lacation
9th level
Etherealness: Heal,
Mass: Miracle: True Resurrection: Domain - Storm of vengeance
Sunday, 4 February 2018
Thranduir Solonar - AiO starting hero
Thranduir Solonar
Elf Heroes-10 Points to Assign
Maximum DEX and INT is 12
Maximum CON is 9
STR 2
CON 2
DEX 6
SPD 2
INT 4
WIL 2
Stun Resistance (Half duration)
Full set of clothes
Backpack
Bedroll
Flint and Steel
Torches (3)
Light Armor
ARM: 2
DEX -0
Oak Long-bow (48 Arrows)
DMG: 1d8
RNG: 120 ft
Iron Dagger
DMG: 1d2
RNG: Touch
Elf Heroes-10 Points to Assign
Maximum DEX and INT is 12
Maximum CON is 9
STR 2
CON 2
DEX 6
SPD 2
INT 4
WIL 2
Stun Resistance (Half duration)
Full set of clothes
Backpack
Bedroll
Flint and Steel
Torches (3)
Light Armor
ARM: 2
DEX -0
Oak Long-bow (48 Arrows)
DMG: 1d8
RNG: 120 ft
Iron Dagger
DMG: 1d2
RNG: Touch
Tuesday, 23 January 2018
Maverik - Mines of Selandre
Name: Maverik
Tonnika Race: Human Age: Class: Fighter
Level: 6 XP: 48,226 Alignement:
LG
AC: 3
AC without
Shield: 4
HP: 43 / 43
Attacks: 3/2
Strength:
18/57 Augemented Strength: 19 +3 to hit
Dexterity: 13 +13
damage (using hands)
Constitution:
13 +7 Damage
Intelegence: 13 Gold
Pieces: ____18__
Wisdom: 13 Silver
Pieces: _____16___
Charisma: 13 Copper
Peices: ___30_____
Magical Equipment:
Girdle of Hill Giant Strength
Magical Equipment:
Girdle of Hill Giant Strength
Klangadin Charm + 1 to saves – +5% to save vs Magic
Gauntlet of Orge
Strength
Ring of Freedom of Movement
Elder Sign – Causes
fear in Elder Minions
SpellBreaker Amulet– +1 to saves – +5% to
save vs Magic
Easy
Access Equipment___7___ – throwing knifes __2____ -
Healing Potion Potion of Invunerablity
___1___ - Regeneration
Potion ___1___ - Potion of Heroism ___2___ - Oil
Flasks Windshear Silver ShortSword
Cold Iron Great
Axe Spear + 1 Grandfather's ring
Winter Clothes
Other Equipment
Lantern 10 foot
Pole Chalk Pick Axe Canteen
Tobagan Whistle
Backpack Equipment
lantern _3_ Bottles
of Good Wine __1_ Greater Healing Potions
Good Quality
Paintbrush __1_ Potions of Heroism _4_ Healing Potions
_1__ Exploding
Potion __2_ cans of Red
Paint __1_ cans of orange red paint __5_Oil Flasks
___ Throwing
Knives ___ Darkvision Potion
Brown Sack Equipment
Carpenter Tools Deck of
Cards __1_ Golden Necklace Needle and Thread
Fresh
Clothes __1_Spears __1_Great Axe 80 foot of rope __6_
Rations
Bucket Camo
Tent Blood Ruby
Special Abilites:
1 per day heal spell
1 per day heal spell
Weapons
Battle Axe: 1d8 Spear:
1d6 Longsword: 1d8
Dagger:
1d4 Shortsword: 1d6
NPCS
Grond Steelhammer –
Master Blacksmith Craigmire – Aprentice Blacksmithing
Barvin – Bitter's End
Innkeeper Ehrin – Barvin's Daughter
Nameless Aldermen –
ruler of Bitter's End
Eastport
Yaun-chi – Bartender
Farlanghn – Carven Master
Wolf Creek
Rothgar – Sage
The
Earth Binder – The head of the earth church
Candrel – Enchanter
Regner - Grandfather
Regner the Third - Brother
Deities
Clangeddin – God of
War Lord of the Mountain – God of Knowledge
Earth God Death
God Life God
The great Machine – Unknown – Needs to be killed or stopped
Elder Sign – Causes
fear in Elder Minions
Bend bars / Lift Gates
50%
10% save vs magic
+2 to saves vs magic
(against non good [Otherwise +1])
Windshear - +3, + 6 vs.
fire using/dwelling creatures
Monday, 22 January 2018
March of Madness Party
I play Maverik. He is
trying to bring Justice back to a world that feels is lost the way.
He is born into a new money type of Nobility. He was perfectly okay
doing hard labour, in the family die, until his dad died suddenly
when he was five years younger then he is now. This caused him to
take what he could and run into the life of adventurer. He has learnt
that he is rather good at fighting, and that the Human fighter has
collected a few different type of weapons. He is LG Human Fighter,
and would protect all those that he cares about. He is very slow to
trust people, the only person he really trusts is Orie. Though there
are only really two areas he trusts Orie in, on the battlefield and
to achieve there current mission.
Ehrin is a half-elf Thief
(its first Edition Advance Dungeons and Dragons). She seems to be
able to take what she needs to live, and is CN. We rescued her from a
Goblin slave cage. We never figured out why the Goblins didn't just
kill her, but She is very good at disapearing, and Archery. She keeps
coming and leaving the party. Currently she is not with the party.
She will be back, sometimes people lifes are like that though.
Orie Frostbeard is a CG
dwarf of Klangidin, the God of War. In first Edition, Clerics have to
use blunt weapons, due to not suppose to drawing blood. On the other
hand Orie is very good at Torturing people. He has an item that is currently torturing his mind, and this might cause us some issues in the future. He and Maverik have been through so much, they are now blood
brothers. He is also somewhat of an inventor, one of his inventions
is theft proof money pouches.
Divka is a rather short
halfling, who also happens to be a CN Druid. Just don't mention that
she is short if you value your ability to hear anything ever. She is
the newest member of the team, but she is very lively, and loud. I
expect great things from her. Due to the fact that I've seen her
player roleplayer, she is on of the best I have seen in all my years
of Rping. She is so good she could RP circles around everyone I've
ever rped with.
Tuesday, 16 January 2018
Maverik's Will and Testemont
Will
and Testamont
If
your reading this one of two things has occurred, I either died, or
your a damn good thief. If the latter, my hats off to you. I am going
to continue this as if your reading this after I have died. I hope it
was a good death, and not because I couldn't control my emotions. I
now one of these days, my emotions are going to cause me to do
something stupid if I don't control them well.
There
are a few things that I would like done. If I didn't die a good
death, keep how I died a secert. Come up with some other way for me
to have died. Don't let the world know I was a fool. I trust Orie to
be able to do this, and if he is also passed on, some one in the
party can come up with a good reasonable death for me.
The
only other thing is I request my body, and if that is not doable, a
body with identifable features returned to my family Tomb in Tonnoka
mine. My family deserves to have some place where they can mourn the
lose of the middle child. They deserve to not worry about where the
body of there sibling or son is, even if its not his body.
Orie
Frostbeard. My battle brother. If I have my swords, and they are not
named. I trust you to give them a serious name fitting the prime
main prime Fist of
Justice. Trust is something you have earnt. Don't make my regret
giving you this job. This task. This great monental task.
Find
some one who can help you on our task to stop this
thing? This Mayhem? This crazy stuff?
Thing you are cursed to finish. This elder job that you are burdened
to do, that if ti wasn't for you would just steam roll the world with
no one to stop it.
At the time of writing this I am not cursed to do what we are doing, I just know too much. I am burdend with knowledge. Justice is a force that can't be stopped, but it needs physical manefestation. I was doing my bes tto do Justice's will. That is why I, and we, were the Hand or Hands of Justice.
At the time of writing this I am not cursed to do what we are doing, I just know too much. I am burdend with knowledge. Justice is a force that can't be stopped, but it needs physical manefestation. I was doing my bes tto do Justice's will. That is why I, and we, were the Hand or Hands of Justice.
Ehrin,
Dafka, and all the others that we will hopefully have with us at this
time. May they and you Orie continue being the embodiment of Justice.
May you all do what is write and Just. Not what the corrupt people
feel is right. Not what the monsters think is right, but what is
Objectivelly Just. What is Just in one situation, is Just in all
situtaions. Its how the Force of Justice – is, its how it always
has been, its how it always will be.
Maverik Tonnoka, The Fist of
Justice
After Script – Orie, I
hope you know that during all our adventures I was just gambling. I
mean that I have no idea what I was doing, absolutely no idea. I was
just using what training and education I had to do the Best I could
in a situation outside my knowledge. I hope it worked more then it
didn't. Also don't think I didn't notice you calling me and others,
your stuff. Like Your Hulk, because I did notice that.
Friday, 28 July 2017
Cellina Dee Helsdottir
Cellina Dee stands a total of five feet eight inches. Her face, and eyes border between anger and Fed-up. The reason for this, is she knows she is a powerful force, but thinks never seem to go her way. Even when they start to seem to go her way, they end up ruining her plans. She is tired of being everyone's pawn, and play thing. She is glad that Big Earl is her equal, and not her boss. He is probable the only she would ever call her equal.
Her outfit, is one that fits Cellina Dee, who believes herself to be the Goddess of Darkness, and Hope. They do say its darkest before the dawn. The Outfit is a priests robe that is made out of Shadows and bone. The bones make up the pockets, slash and other similar things. Her body is when resting half Shadow, all beauty. When emotionally charged, like when she is extremely angrly, She becomes more shadow like.
Goals: To gain more power
Plans: One needs followers to have power, so need to gain power.
Fear: Dying alone, powerless and forgotten.
Her outfit, is one that fits Cellina Dee, who believes herself to be the Goddess of Darkness, and Hope. They do say its darkest before the dawn. The Outfit is a priests robe that is made out of Shadows and bone. The bones make up the pockets, slash and other similar things. Her body is when resting half Shadow, all beauty. When emotionally charged, like when she is extremely angrly, She becomes more shadow like.
Goals: To gain more power
Plans: One needs followers to have power, so need to gain power.
Fear: Dying alone, powerless and forgotten.
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